/////////////////////////////////
//
Ottawa was one big slap in the face. At least that's how i felt that evening at the award ceremonies.
Although i was very, very glad that i was not sitting there alone, i was being remembered of my first attempts to apply for film school.
"New and inventively weird, machinima straddles the line between visual fan fiction and filmmaking, a genre filled with potential for engaging complete visual expression. While the Jury does not wish to discourage filmmakers, we will not present a prize for this category as we feel the award needs to represent a certain level of excellence of expression. We hope to see more entries in future festivals."
Yeah, the three people out there just don't see a point in machinima.
And yes, to some extend, i feel they're right. Even though machinima was progressing a lot in the last year, there's still a movie to come out that really impresses people outside the community itself.
For now, we only have pieces pointing the way to go. There's still lack of story in a lot of works, i for myself would count me in there as well.
However insulting it was to be told that you're just not good enough in public, for me personally it was throwing me back to the ground and i think that's not the worst thing happening.
Well, that's the calm side of me writing this, the side of me trying to go on, back in production. There's a lot of anger in me as well.
After talking to one of the judges, i felt being treated as a child that was rejected his toy to play with. There was not much sensitivity in the words they told in public. I really think there would have been better ways to handle this.
However, speaking as somebody who's directly involved, it does not make sense to tell people how to do it next time.
The reasons the Judge Mo Willems gave me made me feel that the statement really blames the wrong people.
They didn't know how to judge, what to look for. They didn't know what was done by the game or by the artist. They didn't know what the medium is about. They have not had a clear piece blowing their minds.
Well, let's see. I personally don't think that machinima will blow people's mind in the next two years if they're not interested, at least to a certain extend, in the medium itself.
Whatever, hopefully next year, there's going to be a price in that category and it will lift machinima up to a level where it raises interest in people without any gaming background.
Wednesday, September 29, 2004
//
Ottawa was one big slap in the face. At least that's how i felt that evening at the award ceremonies.
Although i was very, very glad that i was not sitting there alone, i was being remembered of my first attempts to apply for film school.
"New and inventively weird, machinima straddles the line between visual fan fiction and filmmaking, a genre filled with potential for engaging complete visual expression. While the Jury does not wish to discourage filmmakers, we will not present a prize for this category as we feel the award needs to represent a certain level of excellence of expression. We hope to see more entries in future festivals."
Yeah, the three people out there just don't see a point in machinima.
And yes, to some extend, i feel they're right. Even though machinima was progressing a lot in the last year, there's still a movie to come out that really impresses people outside the community itself.
For now, we only have pieces pointing the way to go. There's still lack of story in a lot of works, i for myself would count me in there as well.
However insulting it was to be told that you're just not good enough in public, for me personally it was throwing me back to the ground and i think that's not the worst thing happening.
Well, that's the calm side of me writing this, the side of me trying to go on, back in production. There's a lot of anger in me as well.
After talking to one of the judges, i felt being treated as a child that was rejected his toy to play with. There was not much sensitivity in the words they told in public. I really think there would have been better ways to handle this.
However, speaking as somebody who's directly involved, it does not make sense to tell people how to do it next time.
The reasons the Judge Mo Willems gave me made me feel that the statement really blames the wrong people.
They didn't know how to judge, what to look for. They didn't know what was done by the game or by the artist. They didn't know what the medium is about. They have not had a clear piece blowing their minds.
Well, let's see. I personally don't think that machinima will blow people's mind in the next two years if they're not interested, at least to a certain extend, in the medium itself.
Whatever, hopefully next year, there's going to be a price in that category and it will lift machinima up to a level where it raises interest in people without any gaming background.
Wednesday, September 29, 2004
