i couldn't sleep so i thought i'd do a little programming.
The file is in .avi format and uses the FRAPS codec. It should work with Windows media player. If not, never mind, t's geek stuff.
I was playing around with different implementations of realtime depth of field for the unreal engine machinima toolset. Well, it might not be highest quality, but it is realtime and i feel it's ok. It runs with about 11 fps on my laptop, so it should run significantly better on "real" computers.
There are much more and much more important things to post, i know, but i needed to DO something after all that writing and talking in the last couple of weeks...

Thursday, April 06, 2006
The file is in .avi format and uses the FRAPS codec. It should work with Windows media player. If not, never mind, t's geek stuff.
I was playing around with different implementations of realtime depth of field for the unreal engine machinima toolset. Well, it might not be highest quality, but it is realtime and i feel it's ok. It runs with about 11 fps on my laptop, so it should run significantly better on "real" computers.
There are much more and much more important things to post, i know, but i needed to DO something after all that writing and talking in the last couple of weeks...

Thursday, April 06, 2006
